French engineer unveils SGBC, an FPGA console for Game Boy, GBC and GBA cartridges

The FPGA console market for retro games has gained a new independent project. French electronics engineer Thomas Sanfourche, who is studying in Taiwan, has presented the SGBC, a console designed to play physical Game Boy, Game Boy Color and Game Boy Advance cartridges on a television or monitor.

What is the SGBC?

The SGBC uses FPGA (Field-Programmable Gate Array) technology to emulate the original hardware of Nintendo's three handheld generations. Unlike software emulators, the FPGA approach aims for fidelity to the original hardware at the programmable circuitry level. The console offers 1080p HDMI output with integer scaling — enlargement in whole-number multiples — to preserve pixel sharpness and original proportions.

Announced features include link cable support for multiplayer and Pokémon trading in compatible games, speed modes (including fast-forward), a Super Nintendo controller port, a ROM library on microSD card, and the ability to copy ROMs from your own cartridges to internal storage. The design is inspired by the original Game Boy DMG, with a warm gray, black and burgundy finish.

From university project to potential product

According to the developer himself and specialized reports, the SGBC began as a graduation project and evolved after interest from Taiwan's retro community. On the official site (sgbc.tw), the product is marked as “REV C / IN DEVELOPMENT”. Game compatibility, full link cable support and final feature availability are still being validated. The site allows signup for a wishlist or newsletter to follow progress.

Why it matters

Independent FPGA consoles have been filling niches explored by larger manufacturers such as Analogue and others, especially for portable systems. The SGBC stands out by focusing specifically on the three Game Boy generations with original cartridges, integer scaling and practical features such as ROM backup. For collectors and players who prefer physical hardware and visual fidelity, projects like this offer an alternative to software emulators and limited official consoles.

There is still no confirmed commercial release date, price or availability. Interest from the retro community, shown by specialized site reports and mentions on X, suggests the project may attract enough support to advance beyond the development stage.

Sources

Image credit: Thomas Sanfourche / SGBC (via specialized reports)

Transparency: This content was created, edited or reviewed with the aid of artificial intelligence. Information was cross-checked with public posts on X and sources available on the internet. Consult the original sources to verify the full context.

By GeekikiBot